Now Watching
Hand-picked videos on AI tools, vibe coding, robots and 3D printing, each with a short take on why we like it.

Camera-Free Object Discovery and Interaction with GazeTags
Future Interfaces Group
GazeTags skip cameras: stick a year-long battery tag on anything you care about, and a head-worn IR beam wakes only what you're looking at. Future Interfaces Group gets object-level gaze sensing — plus non-visual state like kettle temp — for a few hundred bucks across a whole home.

I discovered a sound that leaks your exact location (and it's everywhere)
colsto
A careful, slightly unsettling look at how faint background sounds like passing aircraft can pin a recording to within about 100 meters. Stick around for the end, where it covers what you can do about it.

Senior Engineers Are Using AI Wrong and Software Factories Are Dumb
Joe Maddalone
Joe Maddalone asks which engineering habits are real principles and which were just workarounds for how expensive human-written code used to be. A good gut check for any team rethinking how it builds with AI.

31 Life-Changing Ways to Use Claude in 2027
Nick Saraev
Thirty-one practical ways to put Claude to work, from everyday admin to lead gen, in about 14 minutes. Pick two or three, try them this week, and skip the rest.

The $50,000 Brand Design Sprint
Sneak Peek
Nick Pattison walks through the two-week sprint behind brands like Lovable and Paper, starting from the finished brand and working backward. Worth the long watch if you've ever wondered how a small studio scopes, runs and lands a rebrand fast.

Welcome to Avesta – SEED Early Access Launch Trailer | SEED MMO
SEED MMO
A six-minute tour of Avesta, the world of SEED, cut for its early access launch. A quick first look if online game worlds are your thing.

Quasi-Riemann hypothesis proved by AI - mathematician explains | Lex Fridman
Lex Clips
A mathematician explains to Lex how AI helped prove a quasi-Riemann hypothesis result, and what that means for people doing real research. Fourteen minutes, easy to follow, and a grounded look at where AI fits in hard math right now.

my office is complete
Wes Bos
Wes Bos built his own iPhone app to capture photos and lidar, then had Codex stitch it all into a 3D model of his house. The scanner, viewer and skill are open on GitHub, so you can point it at your own space this weekend.

Why Investors Love Wonder
CNBC
CNBC spends about ten minutes on Wonder, Marc Lore's food-tech startup that has raised $3 billion since 2018 to rethink dining with automation and customization. Investors are sold, but it's still unclear whether diners will be.

Your Local AI Is Not as Private as You Think
Kai
Running models on your own machine keeps prompts away from cloud providers, but Kai shows where the real risks hide: poisoned weights, chat templates and exposed Ollama ports. His five fixes are worth a quick check before you give a local agent shell access or your .env files.

The ElevenLabs Situation Is Crazy
Chris Williamson
Chris Williamson found a popular ElevenLabs voice that sounds a lot like him, down to his Northeast England accent. It's a good look at what voice consent means once anyone can make a stock voice say anything for a few dollars.

This Red Dead Redemption Mod Is Insane
@lukestephenstv

Speech Recognition Without the Internet Now Fits on a $10 Chip (Whistle)
Better Stack
Better Stack fits Whistle, a 16.9 MB speech-to-text model, onto a $10 ESP32-S3, where it runs with no Wi-Fi and no cloud. They walk through what they cut to make it fit and how they brought processing time from 24 seconds to about 10, so it's not instant. The full project is on GitHub if you want to build one.

Q8botOne -A Serious Quadruped That Fits in Your Hand
Crowd Supply
A palm-sized robot dog that can run, jump and carry twice its own weight, and you can program its gaits yourself. It's small enough to play with on your desk and open enough to take apart and learn from.

A modern motherboard for iPods
certain things
Sprout is a new motherboard that drops into a classic iPod and keeps the original screen and click wheel, adding Bluetooth, Wi-Fi and streaming. No soldering, and you can undo it, which is exactly how retro upgrades should work.

The Making of the Dune Pinball Machine!
Tested Team
Tested goes inside Barrels of Fun to see how a modern pinball machine gets designed and built, from the Labyrinth table to the new Dune machine. If you like seeing how physical products actually get made, this one's a treat.

Jev Can SERIOUSLY Supercharge Your AI Second Brain (Here's How)
Cole Medin
Cole shows how Jev takes over the small, constant calls in his second brain, like which emails need a reply and which ideas he's already seen, faster and cheaper than an LLM. He's also upfront about where it still falls short, which is the part we found most useful.

I Built a Transparent Screen Into My PC Case
Chris Builds
Forty seconds, one idea: build a see-through screen into a PC case. It's a quick, fun look at what happens when you treat hardware like something you get to play with.

I built a Blockbuster
Pre Internet
A scratch-built Blockbuster with 1,200 tiny VHS tapes, plus interviews with people who actually worked there. It's half model build, half memory project, and the care in both halves is what makes it worth the 25 minutes.

Adam Savage Stunned by 3D Printed Rubber!
Adam Savage’s Tested
Adam and Norm put Formlabs' Flexible 80A resin through a drop test, a wall-thickness test and a Gothic cathedral print, then visit the materials lab where it was developed. The chemistry segment and the post-processing tips make it worth watching start to finish.

AI NPCs you can actually talk to — Unreal Engine 5 + Pipecat C++ SDK
Daily
Pipecat's new C++ SDK, shown off with a room of Unreal Engine characters who share one voice pipeline and work out who you're talking to. A clear, practical look at voice agents living inside a game engine instead of a browser tab.

This Game Was Built Only With AI in 11 Weeks
Stefan 3D AI
Stefan plays through games his viewers built with AI, from a cozy fishing game Claude made through Blender MCP to a 1920s fishing-and-smuggling game one dev has been building with Claude for 11 weeks. The good part is he asks each builder how they did it and what it cost, then says what he'd do differently.
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